The Games

The Games

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SUMMARY:

"Silas Williams is the brilliant geneticist in charge of preparing the U.S. entry into the Olympic Gladiator competition, an internationally sanctioned bloodsport with only one rule: no human DNA is permitted in the design of the entrants. Desperate to maintain America's edge in the upcoming Games, Silas's boss engages an experimental supercomputer to design the genetic code for a gladiator that cannot be beaten. The result is a highly specialized killing machine, its genome never before seen on earth. Not even Silas, with all his genius and experience, can understand the horror he had a hand in making. And no one, he fears, can anticipate the consequences of entrusting the act of creation to a computer's cold logic. Now Silas races to understand what the computer has wrought, aided by a beautiful xenobiologist, Vidonia Joao."--from publisher's description.

Details :

Genre : Fiction
Author by : Ted Kosmatka
Publisher : Ballantine Books
Release : 2013
File : 406 Pages
ISBN-13 : 9780345526625


The Games A Global History Of The Olympics

The Games A Global History Of The Olympics

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SUMMARY:

“A people’s history of the Olympics.”—New York Times Book Review A Boston Globe Best Book of the Year A Kirkus Reviews Best Nonfiction Book of the Year The Games is best-selling sportswriter David Goldblatt’s sweeping, definitive history of the modern Olympics. Goldblatt brilliantly traces their history from the reinvention of the Games in Athens in 1896 to Rio in 2016, revealing how the Olympics developed into a global colossus and highlighting how they have been buffeted by (and affected by) domestic and international conflicts. Along the way, Goldblatt reveals the origins of beloved Olympic traditions (winners’ medals, the torch relay, the eternal flame) and popular events (gymnastics, alpine skiing, the marathon). And he delivers memorable portraits of Olympic icons from Jesse Owens to Nadia Comaneci, the Dream Team to Usain Bolt.

Details :

Genre : Sports & Recreation
Author by : David Goldblatt
Publisher : W. W. Norton & Company
Release : 2016-07-26
File : 464 Pages
ISBN-13 : 9780393254112


The Everything Tabletop Games Book

The Everything Tabletop Games Book

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SUMMARY:

Tabletop and board games aren’t just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play “the original social network.” In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you’ll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online—including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You’ll be having a blast in no time.

Details :

Genre : Games & Activities
Author by : Bebo
Publisher : Everything
Release : 2019-07-16
File : 320 Pages
ISBN-13 : 9781507210628


Ultimate Book Of Card Games

Ultimate Book Of Card Games

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SUMMARY:

Classic and comprehensive, this guide to over 350 games is sure to appeal to all ages. From Bridge to Poker and Solitaireto Hearts, card games are a beloved source of entertainment and competition (and they are recession proof!). This authoritative book is ideal for every household, college dorm, family cabin, or neighborhood bar that has a pack of cards. Designed in the style of the popular Ultimate Bar Book, this essential resource provides the rules to dozensof variations of your favorite games, and a few you've probably never heard of (Bezique, anyone?). With simple instructions and clear illustrations to guide the way, this volume will be a welcome addition to any gamer's library.

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Genre : Games & Activities
Author by : Scott McNeely
Publisher : Chronicle Books
Release : 2012-01-06
File : 400 Pages
ISBN-13 : 9781452110486


The Games

The Games

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SUMMARY:

PRIVATE: #1 Investigative Agency, #1 Bestselling Series Beautiful white-sand beaches, gorgeous women, and stunning natural beauty . . . Sounds like heaven on earth, but to Jack Morgan, head of the renowned international security firm Private, it's a place where threats are coming fast and furious. As summer reaches full swing, prominent clients he's supposed to protect are disappearing and bodies mysteriously start to litter the streets. The countdown to a deadly spectacle has begun. Jack must fight his way deep into the heart of a ruthless underworld and stop his most destructive enemies ever. Before their dark plan can reach its catastrophic end.

Details :

Genre : Fiction
Author by : James Patterson
Publisher : Grand Central Publishing
Release : 2017-01-03
File : 400 Pages
ISBN-13 : 1455585335


The Games That Weren T

The Games That Weren T

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SUMMARY:

Provides illustrated snapshots of unreleased games dating from 1975 to 2015, including a wide range of titles from the Atari 2600 right up to the Sony PlayStation 4, by way of arcade, home computer, console, handheld and mobile platforms

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Genre : Video games
Author by : Bitmap Books
Publisher :
Release : 2020-11-09
File : 644 Pages
ISBN-13 : 183801912X


The Games Cells Play

The Games Cells Play

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Genre : Cell metabolism
Author by : Max D. Lechtman
Publisher : Benjamin-Cummings Publishing Company
Release : 1979
File : 148 Pages
ISBN-13 : 0805360948


Winning The Game Scientists Play

Winning The Game Scientists Play

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SUMMARY:

In this inspiring book of personal insight and sound advice, veteran scientist Carl J. Sindermann gives an insider's look at the competitive world of science and reveals the best strategies for attaining prominence and success. Taking apart the many different roles scientists must play during their careers, Sindermann compares common mistakes scientists make with what the best strategists do-whether they are publishing papers, presenting data, chairing meetings, or coping with government or academic bureaucracy. In the end, he maintains, well-honed interpersonal skills, a savvy eye on one's competitors, and excellent science are the keys to a satisfying and successful career.

Details :

Genre : Science
Author by : Carl J Sindermann
Publisher : Basic Books
Release : 2008-01-04
File : 304 Pages
ISBN-13 : 9780465011629


The Book Of Esports

The Book Of Esports

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SUMMARY:

The definitive guide to the modern world of competitive gaming and the official history of Esports™. Almost overnight, esports—or competitive video games—have exploded into the largest entertainment and sporting phenomenon in human history. The Book of Esports answers: What exactly are esports, and how did they become so popular so quickly? Why did blockbuster video games like League of Legends, Fortnite and Starcraft succeed? Where exactly is all this video gaming headed? What do gamers and college students need to know to position themselves for success in the industry? How do you create a billion-dollar esports business? What strategic choices drive success in the modern gaming industry? Can video games really get your kid into college? (All expenses paid, of course...) Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibillion-dollar phenomenon, The Book of Esports charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competition—and even the future of humanity itself. Gaming luminary and Harvard MBA William Collis has painstakingly translated esports’ mysteries into a detailed and accessible testament for today. Featuring select interviews from the biggest names in the industry, The Book of Esportsweaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growth—and more—is inevitable as the divide between man and machine blurs into oblivion.

Details :

Genre : Games & Activities
Author by : William Collis
Publisher : Rosetta Books
Release : 2020-08-04
File : 208 Pages
ISBN-13 : 9781948122580


Finite And Infinite Games

Finite And Infinite Games

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SUMMARY:

“There are at least two kinds of games,” states James Carse as he begins this extraordinary book. “One could be called finite; the other infinite.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything from how an actress portrays a role, to how we engage in sex, from the nature of evil, to the nature of science. Finite games, he shows, may offer wealth and status, power and glory. But infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.

Details :

Genre : Philosophy
Author by : James Carse
Publisher : Simon and Schuster
Release : 2011-10-11
File : 256 Pages
ISBN-13 : 9781451657296